- Loading screen during world (re)generation - Forest biome - Partially populated - No quests or new NPC's yet - Trees received updated graphics - You can now "overheal" up to 50% of your maximum hp - this is visualized with a flashing health bar - or, check the status area in the main menu - Dialogue is now skippable (hold the action key) - Stash now supports transferring all items at once - Music and sound volume can now be independently configured - New sound for an attack missing - The game now stores a backup every time it auto-saves - You can load from a backup by doing: - Launch game - Choose "Load Game" - Press right to enable backup loading - Press left to disable it - The compendium now shows portraits - New enemies: - Crow: details for you to discover! - Moonknight: details for you to discover! - New NPCs: - Zeptrell: details for you to discover! - Tonecas: details for you to discover! - New furniture: - Wooden Pole - Wooden Gate - Signpost - Flowers, various colors - Bed - Scarecrow - Planter - Workbench - Log pile - Fire pit - Stump - Cairn - Dragon Shrine - Statues - New gear: - Moonblade: details for you to discover! - New items: - Bigworm: It's a big worm. - Quill: change signpost text - Fishliont's Ring: details for you to discover! (WIP) - Updated items: - Potion: can now overheal - Updated NPCs: - Flit Hong: updated dialogue, offers better items to the player - Bug fixes: - Added missing audio feedback when navigating stashes - Fixed a rendering issue in the inventory UI - Fixed a rendering issue with some visual effects - Fixed a crash when canceling character creation - Fixed a crash when selecting an empty space in an NPC shop - Fixed a bug with lighting model - Fixed a bug where stashes would not drop their contents upon deconstruction - Fixed a bug where the game could crash upon player death - Fixed a bug where the game could crash on continuing a saved game - Fixed a bug where Imp Crown marked the minimap incorrectly while in caves - Fixed a bug where stashing didn't retain menu positioning - Fixed a bug where "Plorp" was not listed in the compendium - Fixed a bug where "Silver Slime" was not spawning - Fixed a bug where menus might stop navigating properly - Fixed a bug where named enemy spawns wouldn't flash the screen - Fixed a bug where the player could move while Flit Hong teleports in