- Loading screen during world (re)generation
- Forest biome
- Partially populated
- No quests or new NPC's yet
- Trees received updated graphics
- You can now "overheal" up to 50% of your maximum hp
- this is visualized with a flashing health bar
- or, check the status area in the main menu
- Dialogue is now skippable (hold the action key)
- Stash now supports transferring all items at once
- Music and sound volume can now be independently configured
- New sound for an attack missing
- The game now stores a backup every time it auto-saves
- You can load from a backup by doing:
- Launch game
- Choose "Load Game"
- Press right to enable backup loading
- Press left to disable it
- The compendium now shows portraits
- New enemies:
- Crow: details for you to discover!
- Moonknight: details for you to discover!
- New NPCs:
- Zeptrell: details for you to discover!
- Tonecas: details for you to discover!
- New furniture:
- Wooden Pole
- Wooden Gate
- Signpost
- Flowers, various colors
- Bed
- Scarecrow
- Planter
- Workbench
- Log pile
- Fire pit
- Stump
- Cairn
- Dragon Shrine
- Statues
- New gear:
- Moonblade: details for you to discover!
- New items:
- Bigworm: It's a big worm.
- Quill: change signpost text
- Fishliont's Ring: details for you to discover! (WIP)
- Updated items:
- Potion: can now overheal
- Updated NPCs:
- Flit Hong: updated dialogue, offers better items to the player
- Bug fixes:
- Added missing audio feedback when navigating stashes
- Fixed a rendering issue in the inventory UI
- Fixed a rendering issue with some visual effects
- Fixed a crash when canceling character creation
- Fixed a crash when selecting an empty space in an NPC shop
- Fixed a bug with lighting model
- Fixed a bug where stashes would not drop their contents upon deconstruction
- Fixed a bug where the game could crash upon player death
- Fixed a bug where the game could crash on continuing a saved game
- Fixed a bug where Imp Crown marked the minimap incorrectly while in caves
- Fixed a bug where stashing didn't retain menu positioning
- Fixed a bug where "Plorp" was not listed in the compendium
- Fixed a bug where "Silver Slime" was not spawning
- Fixed a bug where menus might stop navigating properly
- Fixed a bug where named enemy spawns wouldn't flash the screen
- Fixed a bug where the player could move while Flit Hong teleports in